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Post by Coden Rokos (Jesse H.) on May 28, 2021 9:39:52 GMT -12
Recently learned about this gem from Sage Advice in Dragon #166:
"Does a dual-classed character receive a new set of initial proficiencies when switching to a new class? This is up to the DM, but I suggest not. A character's initial proficiencies reflect what he has learned during his nonadventuring career. Switching to a new class does not bring about a fresh wave of knowledge. Also, since the rules allow a character to switch classes multiple times if he qualifies (see the PHB, page 45), you will begin to encounter game balance problems as characters gain multiple loads of initial proficiencies. Dual-classed characters do, however, have to learn a new way of doing things when embarking on a new class, and should be given at least one new weapon proficiency (and one nonweapon proficiency if the campaign uses them) when starting the new class. Otherwise, the character is quite likely to be miserably unprepared to pursue his new vocation."
This means that Coden has too many weapon and nonweapon proficiencies: He should lose 1 weapon proficiency from his psionicist class, and 2 nonweapon proficiencies from the psionicist class. I'll fix that up momentarily.
Also, if the North game is totally defunct, I'd like to just merge my character trees and keep Coden, Shanav, Magnak, and Pallia.
(I like Tahk too but just not quite enough to make the cut over the others.)
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Post by DM Bob on May 28, 2021 14:33:32 GMT -12
Merging trees isn't an issue at all. Doesn't really matter if you have one beyond the normal # either.
As far as the proficiencies? I've always felt they (characters in general) had too few slots to begin with... and the detriments of running a dual class over a multi-classed PC makes me worry even less. Your call though.
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