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Post by Coden Rokos (Jesse H.) on Apr 29, 2024 16:06:13 GMT -12
"This brings an entirely new direction to 'grubbing' around underground."
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Post by Skrye [AC3; 48/48HP] on Apr 29, 2024 18:59:25 GMT -12
- "I saw these before. These are rot grubs that like to burrow into flesh and eat the hearts, soft bits and lights out of any that disturbed their soil" - looking at the party - "Be aware of these things, anything that survives in this corrupted environment should be taken in wary caution" - then she searches in her backpack and handles some food at Umbris, and repeating that voice she did before - "The promised food"
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Post by Umbris (AC 2 | HP 37/37) on Apr 30, 2024 8:05:54 GMT -12
Giggles at Coden, chittering at Muriko's... "pet", putting the rest of the grubs into a small bit of cloth, wrapping it up and around for a makeshift travel bag. He happily takes the rations from Skrye, nibbling at the food with his razor-like teeth, moving a little away from the party so that he can chow down on piece.
"Ok, did one of you smarty pants actually look in with your mind magic? Anything interesting in there?" He says soon, pretty much already completely recovered, and still just as excited to poke around in some ancient dust holes
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Post by Niachi on Apr 30, 2024 8:12:30 GMT -12
Niachi takes an offered grub and tosses it backhand to his own familiar who catches it and chomps it down with a hearty belch. It washes its first 4 set of stubby legs and face, seems content with just one and tucks back into his backpack, peeking out behind.
"I'll wait for a cooked and salted plate of 'em myself. Stay on this level, and either the spider shaft next, or another mechanical trap. Too many magical traps unless we all agree to focus on one."
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Post by Umbris (AC 2 | HP 37/37) on Apr 30, 2024 8:15:06 GMT -12
Niachi takes an offered grub and tosses it backhand to his own familiar who catches it and chomps it down with a hearty belch. It washes its first 4 set of stubby legs and face, seems content with just one and tucks back into his backpack, peeking out behind. "I'll wait for a cooked and salted plate of 'em myself. Stay on this level, and either the spider shaft next, or another mechanical trap. Too many magical traps unless we all agree to focus on one." "Oh, OH! Im good at breaking the traps. Or as least making them worthless. Humie and dwur toys are great fun to pop!"
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Post by Attilius on Apr 30, 2024 9:36:04 GMT -12
"let's be rid ov da eazier no-majik traps first."
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Post by Skrye [AC3; 48/48HP] on May 1, 2024 3:51:31 GMT -12
- "I could try to get rid of that magic traps, if as last resort before the attempt to be done manually" - looking at the group
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Post by Umbris (AC 2 | HP 37/37) on May 1, 2024 4:31:57 GMT -12
Pops his fingers, grinning happily before he does a little dance of sorts, jangling his fang necklace and wrist/ankle bands
"Yes yes! Yes yes! Let us break, let us pop, let us open the secretses and the bobbles!"
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Post by DM Bob on May 1, 2024 6:01:42 GMT -12
The tiny rogue, after listening to the others describe the possible routes thinks he has to attempt disarming the puzzles in the direction his previous employer had attempted earlier.
Leaving the wizard locked door, crossing the now covered pit, and returning to the chamber where the trolloc raaigs once resided, you pass the illusionary wall in the east wall.
You pass the now disarmed trap with the pressure plates just beyond.
Taking a left (north), the corridor ends at a stone door. This was determined to be magically trapped, but how? There is no apparent lock, it has a handle to pull open... but there are no visible runes or triggers on this side.
Also note that there are no hands here, even though there had been some earlier. However, some small holes in the masonry are about, perhaps even rat holes or the like. Those little shits could be anywhere.
You do know that behind this door is a mechanical trap and that there is a magical trap on the east wall - beyond being the corridor of niches. This has only been described to Umbris.
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Post by Umbris (AC 2 | HP 37/37) on May 1, 2024 6:11:20 GMT -12
Umbris will begin to inspect everything within his reach, looking for any signs of a hidden switch, pressure plate, lever, or otherwise that would perhaps trigger the door to open. Knowing things are magical, he is very careful to not touch the door or its handle as of yet.
Should he not find anything, he'll poke a few of the holes in the walls with the bones of his lunch, seeing if anything skitters out before he looks into them, seeing if perhaps there was a button or the like hidden within the walls
(Theres just a handle on a blank stone door? What type of handle, like a common push/pull handle?)
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Post by DM Bob on May 1, 2024 6:31:53 GMT -12
You fathom that the hinges are set to the left side of the frame. The door itself looks almost flush to the wall. The handle to pull open is simply a lengthwise groove carved into the granite door itself easier for a human to operate size wise.
Looking to where you'd grasp, there are no signs of needles, mechanisms, or runes of any sorts.
But what makes a trap? Perhaps something happens when the frame is passed, or the door animates and tries to kill you, or several other dastardly things the ancients concocted to keep their honored dead undisturbed. Perhaps spiking it open afterwards or blocking it with something heavy could be helpful?
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Post by Attilius on May 1, 2024 8:25:23 GMT -12
"I's can spike da door once yous got it open" Attilius says from afar as he sees the half-man investigate the door.
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Post by AthasianLaborer on May 1, 2024 8:40:40 GMT -12
'Muiko will keep pace with Umbris, allowing him to lead. After passing through the illusory wall, 'Muiko pauses briefly to cast Detect Magic.
Once the trapped door is in view [Halfling: "Be careful], it is trapped with [INSERT_SCHOOL_OF_MAGIC_HERE] magics" 'Muiko says with his head tilted to best be heard by all of the party.
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"If you'll be scouting for us, we should help keep you safe." She casts Sacred Guardian on Umbris.
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Post by Skrye [AC3; 48/48HP] on May 1, 2024 8:51:53 GMT -12
- "Skriit skraat krug swistf languikst kreet, tsktsk skrait skriitun" - in Tari, then looking at the moustached halfling - "Open your eyes Umbris friend, be careful there and, if you can't see in dark spaces, have a handy light close to you"
[OOC: Translation "I don't know where is the fun in talking in unintelligible languages only a few know so, I'll play the same tune"]
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Post by Umbris (AC 2 | HP 37/37) on May 1, 2024 9:52:16 GMT -12
He chuckles, looking over the door "Alright folks, traps are tricky when it comes to magic. This could set off when I open it, could set off if someone walks through, could magically lock behind us... I have no idea. Big guy-" Pointing at Attilus "Make sure youre ready to stake. Ill open it on three, the rest of you take a few steps back. Although... If anyone one could dispel this, that might be helpful. But I understand saving spells, cuz it sounds like yall got into a kerfuffle with some shadow beasties a wee bit ago."
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