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Post by ascieszl on Mar 28, 2021 6:09:30 GMT -12
(Assuming Kleys is familiar with the Gambit). "Of course. I'll hide them (names a likely nearby/ convenient location known to both of us). Good luck."
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Post by Skrye [AC3; 48/48HP] on Mar 28, 2021 6:26:32 GMT -12
- Thank you. Keep safe - Replies to Kleys before hurry the pace to reach Mak and the others
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Post by DM Bob on Mar 28, 2021 10:27:45 GMT -12
As you approach the walls, a few dozen undead (the mindless variety), mainly skeletons, salt and silt walkers are lead by a few more imposing figures. One of these figures, his gray flesh was stretched taut over his bones and in some places was missing all together. His teeth hung exposed to the air, giving the it a permanent grin. Hair a slightly darker shade than the skin hung limply about his shoulders. Green sparks of flame smoldered where a man’s eyes should have been.
Behind him? Another glowing green eyed figure, presumably female in life stood. Her dress was not as elaborate as your previous foe...
Who stands behind the retinue as well (swordless).
The undead man calls out.
"With your flag of surrender, we of Bodach have but no choice but to hear your plea. Are you guilty? Most assuredly so... at the very least of defying Lawbringer Odrela's command. Explain yourself or forever hold your peace."
His arms gesture calmly, palms extended...
...but you feel that there is a reason he is so confident in his address.
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Post by Deleted on Mar 28, 2021 11:04:40 GMT -12
Mak clears his throat, makes the hand motions across his chest and outward as he had done before and bows.
"Introductions first of course. I am Lahr O'Ghav, LifeShaper of the great city of Thamasku. My companions are the crew of the silt vessel known as the Tyrian Gambit. Whom do I have the honor of addressing?"
Then onto business:
"We ARE guilty
...but only of raising your ire by accident. We seek to kill Wyan of Bodach and thought we could find information and weapons here that would aid us in this purpose.
As you can see, our vessel is NOT within the walls of Bodach. We complied with the commands given to us by Lawkeeper Odrela and fought only to defend ourselves as evidenced by the fact that we disarmed her rather than destroy her.
We have no quarrel with Bodach, on the contrary we believe that our purpose aligns with your city's desire for justice against He who betrayed and cursed you."
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Post by DM Bob on Mar 28, 2021 12:18:37 GMT -12
"Thamasku? That is a place I have not heard spoken in a long time. I am Speaker Veneteer, once 10th Lawmaker of Bodach." His voice is personable, but sure and commanding.
He pauses and looks to the others. There maybe silent; unheard correspondence. It takes a few breaths.
"Wyan the traitor's death might help us rest more peacefully. But we need to deliberate. The others rest below and a council will need to raised. I will have your answer on the morrow, sun's first light. Until then? Stay just outside our walls and the blight shall not affect you. Try leaving before we've reached a quorum? Well, you'll experience the full judgement of Bodach. Understood? But first... how do you know of Wyan? And do you know where he stalks now?"
Oddly, Odrela nods in agreement.
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Post by Deleted on Mar 28, 2021 12:28:54 GMT -12
"Speaker Veneteer, could a safe space be provided within the walls of Bodach for my companions? We believe that powerful scrying of a psionic and magical nature is being used against us by some of Wyan's old associates. Specifically, Gallard." Mak turns his head and spits on the ground as he says the Sorcerer Monarch's name to show his hatred of him. "We understand that your city is protected from these kinds of intrusions."
"The story is a long one to tell, but to answer your query briskly, Kalak of Tyr is dead. Wyan travels to the north with Kalak's old Necromancer. A deadly threat despite remaining a mortal himself."
"Thamasku survives and still thrives as it always has. Perhaps our refusal to change is a strength... perhaps it is a weakness. We preserve in trust that which our forebears gifted to us, an art I myself practice. I would be curious to hear what stories and knowledge you have of my home and just how long it's been since you last heard it's name spoken."
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Post by DM Bob on Mar 28, 2021 13:26:49 GMT -12
He looks at you only the way a dead man can stare.
It takes a bit. Time isn't much a concern for their type.
"This will be taken into consideration. I can understand a refusal to change."
The undead man laughs...
That's a first.
They turn to shamble off...
"Move towards the walls, just not inside. We have limits to controlling those that Irikos begat after dark."
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Post by Deleted on Mar 28, 2021 13:39:14 GMT -12
Mak turns to regard those assembled with him, "Tell the others, everyone takes shelter here in the shadow of the wall."
Looking to Hurk, "Any chance you can bring the Gambit? Otherwise I think it's safe to sit where we left it."
Once everyone is settled, Mak will offer the Nap spell to any who didn't have it last time. "I'm going to hunt some of the animals still outside the walls of Bodach. I should return in a few hours, perhaps shortly after high sun."
((Bob, can I have a complete head count including the crew of the Gambit? I want to make sure I can cover food/water needs.))
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Post by Attilius on Mar 28, 2021 15:09:40 GMT -12
"Nice work Mr. Lahr O'Ghav, LifeShaper of the great city of Thamasku" HurK says with a smirk Looking to Hurk, "Any chance you can bring the Gambit? Otherwise I think it's safe to sit where we left it." "Yeah, no problem. I can put her near the wall to be more within the aura..."
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Post by ascieszl on Mar 28, 2021 15:53:48 GMT -12
(Assuming such is communicated back to the Gambit - like while it's getting moved)
Kleys will take one of those Naps, and will use Concentrate Water for the group's needs, given the right water containers (power score: Con -3 = 10); rolls: 1, 4, 20, 1.
And return the Sticks & WR's.
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Post by Skrye [AC3; 48/48HP] on Mar 28, 2021 18:02:58 GMT -12
- Once the undead army returns to the walls within I turn to Mak - I am fully impressed with your talk - Kem talks honestly - At some point in the near future I'd like to learn more about the skills you just used, the ones to convince with words, as not all can be achieved by the use of combat
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Post by Attilius on Mar 28, 2021 20:13:24 GMT -12
Once back at the Gambit, HurK disrobes and waits for everyone to get aboard before focusing on the last of his energies...
[Expansion 19, rolled 2 Power Manipulation 17, rolled 17 (whew!)]
HurK grows to 120', gently picks up the Gambit and walks it to the wall where it has the largest broken opening (for ease of looking into the city). He'll set it just outside the wall then drop his expansion and ask for healing and Mak's Nap spell while he collapses in the shade of the Gambit.
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Post by remie on Mar 28, 2021 23:03:34 GMT -12
Kri-kcht also has put his weapons down but at Mak's remark of finding extra food, he volunteers to help. "@#¤° Mak? Kri-kcht is good hunter¤°@#"
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Post by Deleted on Mar 29, 2021 2:01:43 GMT -12
Once the Gambit is next to Bodach's wall, Mak will cast nap on Hurk and Kleys.
Then he'll cast Create Water twice to fill up 7 water skins (7 gallons) and casts Clear Water over them to make the water twice as effective at quenching thirst (active humans would need only 1/2 gallon per day).
He'll grab up his weapons and head off to hunt with the Kreen. "A couple of erdlu should feed the lot of us for a day, yes?"
((Mak activates his amulet to hunt and will be using herbalism to identify any useful or edible plants while they are on the move.))
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Post by Skrye [AC3; 48/48HP] on Mar 29, 2021 3:56:59 GMT -12
- Could I recover my weapons? - Kem asks to the elf versed in the odd arcane arts, before asking the party druid - Could I go with you once I get my weapons back? - Enquires to Mak, as the experience of hunting with a Tri-Kreen is not something that happens often - This is a really interesting party, from which I can learn new skills. I hope to bring something positive to it as well -
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