|
Post by Coden Rokos (Jesse H.) on May 20, 2021 12:24:04 GMT -12
"Why don't we take him with us and then destroy his corpse after we get some rest at... wherever we end up? We're walking from here, right?" says Pallia.
|
|
|
Post by ascieszl on May 20, 2021 12:33:15 GMT -12
"Why don't we take him with us and then destroy his corpse after we get some rest at... wherever we end up? We're walking from here, right?" says Pallia. "I believe that's the plan, but how will we move him w/o a bigger Hurk?"
|
|
|
Post by Coden Rokos (Jesse H.) on May 20, 2021 12:45:03 GMT -12
Pallia casts animate dead on Dhojakt's corpse.
"He can walk his own damn self."
|
|
|
Post by Attilius on May 20, 2021 12:48:08 GMT -12
Pallia casts animate dead on Dhojakt's corpse.
"He can walk his own damn self."
"You got anymore healing type magic?" HurK asks pointing to the electricity burn still on his chest.
|
|
|
Post by Coden Rokos (Jesse H.) on May 20, 2021 12:54:13 GMT -12
"A bit. Let us hope that the sun's blessing rejuvenates you well."
Pallia casts cure moderate wounds twice more, healing 16 points of damage.
"I am quickly exhausting my solar powers, though."
|
|
|
Post by Attilius on May 20, 2021 12:57:33 GMT -12
HurK nods wearily "Many thanks Pallia."
[PsP's: the tank is EMPTY! -10 HP]
|
|
|
Post by Coden Rokos (Jesse H.) on May 20, 2021 13:26:55 GMT -12
Pallia lets out a sigh. "There must be some way to find a safe place to recuperate. If that templar gets backup, she's going to return sooner rather than later. I would prefer not to be standing around in the same place when she does," she says.
Still posting the banner with one hand, she uses the other to push back her white hair. "But it's impossible to see in this dark. What's the worse risk? Staying here and being attacked again? Or stumbling ahead in the dark and perhaps running into danger? The former is almost certain, the latter, an unknown quantity."
|
|
|
Post by Coden Rokos (Jesse H.) on May 20, 2021 14:07:12 GMT -12
(Never mind, apparently things are happening that I'm not aware of, I'll just shut up.)
(Nah, this is all good banter. Planning is always good, even with a few misconceptions here or there. -Bob)
|
|
|
Post by DM Bob on May 20, 2021 14:45:55 GMT -12
So my assumption is that there's camp being made here.
Will there be fire?
You are close enough to the small walled settlement to see that they are using light...
Pinpricks of torches and a general glow can be seen as the red, red sun sets. You know that within an hour or so the temperature will begin to drop. The wind has picked up once more (in fact it did pretty soon after the fight). So it's loud. You probably have no issues with being heard at least.
Watches will need to be set. Hurk can keep himself out of them as he'll be tapped out this evening.
Also, those were all the 7 spells.
Know History
Charm Person
Lightning Bolt
Stone Skin
Touch the Black
Teleport
Dispel Magic
|
|
|
Post by Niachi on May 20, 2021 15:03:36 GMT -12
Laakh Rejuvenates en route and after they slide off of Huurk and settle in for the night, he pats the half giant. "Thank you, and all of you, we just accomplished a lot. So as Shard said, let's get what we need from the remains and burn them with haste. Huurk can burn it when he is able, or we can. Just know that such a bonfire will alert them (pointing at the distant settlement) and them (pointing at the flocks) and whatever's in there (at the gorge ruins) -Do we have magics to obscure such flames?"
Suggested watch order: let Huurk rest as long as he wants. Laakh wants dead-of-night shift.
For watches, he will ask to be woken every watch to be open to his passive surveillance for a few rounds. On his active watch, he will spend enough PSPS to do a long range Life Detection in the direction of the settlement and adjacent sections. Also towards the gorge ruins. He will ask for a Nap spell before morning, or if unavailable, will breakfast on half wheel of Mind Cheese. "Keep fires small." He offers his continual light stone with leather eye lid to adjust output, mounted on wrist strap) to anyone who wants it on their watch.
OOC: I'll be out for a long time, busy with work and son-in-law's birthday.
|
|
|
Post by Niachi on May 20, 2021 15:13:21 GMT -12
...and as Dohjkat's headless reanimated form lurches to life as they find best place to camp, Laakh spits.
"assume his dad knows. Assume recovery or resurrection is in play."
He watches the darkening skies.
|
|
|
Post by ascieszl on May 20, 2021 15:32:10 GMT -12
Also, those were all the 7 spells. Know History Charm Person Lightning Bolt Stone Skin Touch the Black Teleport Dispel Magic (Ah, i missed the Dispel Magic. That's the one he's learning next.)
|
|
|
Post by ascieszl on May 20, 2021 23:09:15 GMT -12
(OoC: I'll take a Nap spell as well, if we have enough. The sooner i can transfer these spells, the better. )
|
|
|
Post by Skrye [AC3; 48/48HP] on May 21, 2021 3:27:46 GMT -12
[OOC: I think I could the last hour too, as I'm in the first watch. Is everyone in the mid watch having darkvision?]
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 21, 2021 3:27:57 GMT -12
My nap spell can hit multiple people, so any casters/psionicists who want to take advantage of it are welcome to. I've got enough spells left to drop it twice this evening.
When we make camp, Mak will drop his darkness stone so the radius is 'just' outside of the campfire, between our camp and the nearby settlement. This should keep any of our light from being seen by the residents there. He'll also cast Circle Of Privacy (Lv.4, ToM) just before Hurk starts to burn Dhojakt's body, protecting the scent from leaving the area of our little camp. Mak naps on the 2nd shift to regain his spells.
Before we sleep, Mak can cast some healing spells still. Who is wounded? ((Cure light wounds x3 to Hurk: 1,1,7 for a total of 9hp))
|
|