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Post by Attilius on Mar 25, 2021 9:07:29 GMT -12
Perhaps a half dozen of the corpses shamble trying to find a hole in the walls and pursue. In game terms, you're a few rounds before any would reach the ship or Hurk's heel (And that assumes no movement). We'll treat Hurk's action as held as he considers this intel. ...She stabs robustly at Hurk's thick neck three times in quick succession. Blood splashes out in dark gouts. Supernatural strength combined with a master's skill of the gladius... has she fought giants before? [26 additional damage this round. I will also need a saving throw roll, d20 please.] "OW! OOF! YEOW!!!!"[18 rolled on d20]Action: Focus upon nexus and enact Kinetic Control [need 17, rolled 11 = success] (hopefully with the amount of open wounds and blood covering HurK, she won't notice her blade not biting as deeply anymore?)Move action with free action: HurK will move his full normal 144' height move away from the wall (due N.E.). At the end of the move he will set down the Gambit while simultaneously dropping expansion. He will position himself between the ship and the female undead. (new size 36' bloody B'rohg)"I saw 6 more climbing through the wall..."[-96 PsP's / -38 HP]
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Post by Skrye [AC3; 48/48HP] on Mar 25, 2021 9:25:37 GMT -12
- Kementiri takes one of the bows from the ship deck with an arrow and aims to disarm the undead criature, to save some pain to Hurk until we land but the movement within the ship makes her fail the attempt
[OOC: Aim to disarm +1 initiative, -4 attack. Roll 6, fail.]
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Post by ascieszl on Mar 25, 2021 10:43:42 GMT -12
(OoC: lets try something w/o a roll to hit).
Kleys casts Light onto the "undead lady's" eyes/face. And then he draws his bow.
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Post by Niachi on Mar 25, 2021 14:26:00 GMT -12
Laakh will spit into the storm and try another Id Insinuation. If Mak's Heat Metal has no effect or wrong effect, next action will be to neutralize her weapon his way.
Id attack: rolled 5 huzzah!
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Post by Niachi on Mar 25, 2021 15:16:20 GMT -12
[Bob said Id it again]
rolled 12, 2nd tangent hits. 91 PSPs.
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Post by Deleted on Mar 25, 2021 15:31:05 GMT -12
Mak closes his eyes and reaches out to the local Spirit of the Land. "Guide our hands, oppose the unnatural."
((Prayer. Lv. 3 Spell, 60' radius. All allies gain +1 to attack and damage rolls, all enemies suffer -1 penalties to attack and damage rolls.))
Mak tells the Pterrax to go heal the giant one and return to Mak's side. The Pterrax takes flight and gently alights on Hurks shoulder with a brush of it's tail.
((Pterrax flies to Hurk keeping the giant between it and the undead thing and uses Lend Health to restore 20hp to Hurk.))
((Mak HP: 36/36, AC: 1, Barkskin 2/11rnds, Prayer 1/7 rnds, Spells left: 1st: 6/6 2nd: 3/5 3rd: 3/4 4th: 2/2))
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Post by DM Bob on Mar 25, 2021 15:44:46 GMT -12
Currently looking for Kri-kcht's/Remie's attacks. Not sure what time it is in the Netherlands without looking.
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Post by remie on Mar 25, 2021 21:26:10 GMT -12
Kri-kcht reaches the shoulder - neck area of Brogh/Hurk. Finding his way to the designated area he grabs his Gytka and stabs the undead with full power.
(Initiative 7, attack 15)
2d4, rolled a pair of 2s = 4 +2 (weapon bonus) +1 (prayer) +7 (strength) = 14 damage.
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Post by DM Bob on Mar 26, 2021 5:13:48 GMT -12
While Hurk shrinks, there are a few slight issues. Due to activating a power this round, he is only able to move half his speed in distance away. He also can't be on the opposite side of the ship from her - his shrinking doesn't displace him from the grip she had on his neck.
Laahk begins to lash out at the creature's psyche. He does indeed gain two tangents.
Light hits the thing's eye sockets.
Pallia prays for protection.
Kri-kcht stabs savagely with the gythka left by Victory. A savage gash opens in her bodice, cutting through aged fabric and into her frame.
She then returns two wicked slashes with her bloodied gladius at the kreen - returning the favor and cutting deep into his carapace. Even blinded, she seems to easily cut into the bug-man. [22 damage in total.]
Her hand is smoldering now, the metal of the sword turning dull red-orange. More arrows miss her position from the elves. Yishka drops her bow.
The giant brightly flaming raptor, difficult to even look upon, swipes and manages to lightly rake your opponent.
Hurk feels slightly better - 20 HP back.
She does not seem to be too inconvenienced at the present, even given the fresh wounds. When lower to the ground, she simply drops... ready for more it seems.
I will need a PSP count from Hurk. Given size and stride, you're about a football field in distance away from the walls and there's still no undead following within sight.
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Post by Skrye [AC3; 48/48HP] on Mar 26, 2021 5:26:04 GMT -12
[OOC: Tell us when it's our next turn and/or if the Gambit lands safely to ground please]
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Post by Deleted on Mar 26, 2021 5:38:26 GMT -12
"She's on the ground!! RUSH HER!!!" ((Everyone remember to add +1 to your attack and damage rolls due to my Prayer spell))
Mak encants a spell, a pale beam of light shaped like a blade emerging from his right hand. He rushes the undead lady, striking at her with the magic blade.
((Mak casts Moon Blade, Lv.3 Priest Spell Compendium. Moves to attack the undead lady. Attack roll: 8, Miss AC 8))
The Pterrax overflies the battlefield 120' high in a right turn to head back to the Gambit. It will return to the Gambit next round. ((Average Maneuverability in flight))
((Mak HP: 36/36, AC: 1, Barkskin 3/11rnds, Prayer 2/7 rnds, Moon Blade 1/7 rnds, Spells left: 1st: 6/6 2nd: 3/5 3rd: 2/4 4th: 2/2))
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Post by Skrye [AC3; 48/48HP] on Mar 26, 2021 5:51:29 GMT -12
- Kem grips firmly her dimmed singing sticks and rushes to attack the undead being, in an attempt to disarm it but even so, Mak's shout takes Kem a bit unready and get swing gets quite close
[OOC: I think I failed but I still post the stats. Initiative 3, Attack 11 -4 = 7 to hit AC 6, Damage 9]
[Due to her blindness and the prayer spell, you will hit. No damage, but assuming she hasn't evaded she will be disarmed.]
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Post by Attilius on Mar 26, 2021 7:50:58 GMT -12
With murderous intent, four meaty hands quickly descend onto the female undead to subdue and twist/rip off her skull and arms:
one goes for her head (rolled Nat 20!)
one goes for her waist (rolled 17)
and two go for her left and right arm. (rolled 12 and Nat 20 again! WO WHO!)
[Initiative: 5; Unsure of the grapple/twist and pop rules but: Thac0 is 17, +1 from Mak, -1 from Psiologist & +3 from Str.
Damage is +9 from Str & Mak]
[-103 PsP's / -18 HP
Kinetic control is still active]
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Post by ascieszl on Mar 26, 2021 8:00:56 GMT -12
Kleys will send a Magic Missile into the undead lady: (2+4+4+3)= 13 dmg.
Kleys: 21/21 hp; Spells remaining: 1st - 2/day, 2nd - 1/day, 3rd - 0/day.
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Post by Niachi on Mar 26, 2021 13:13:57 GMT -12
With 2 tangents on that mind festering with untold centuries of memory, Laakh fires again at its primitive brainstem with his mind:
15. success.
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