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Post by Skrye [AC3; 48/48HP] on Apr 1, 2024 11:14:04 GMT -12
- Skrye looks at Attilius with a smirk face - "You don't want me to do my 'thang.." - then she smiles and uses the shield to look down and throughly for any trap mechanism of any sort besides picking to see what's down there. After a few moments - "I can't find anything there, would you like to have a go?" - looking at the dwur
[OOC: F/RT failed, 55% out of 50%]
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Post by DM Bob on Apr 1, 2024 11:16:14 GMT -12
You should probably roll to find a door first. 1d6, 1 is a success assuming a door is to be located.
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Post by Quila Oris (John M.) on Apr 1, 2024 12:24:57 GMT -12
Quila looks down the illusion covered chute in the statue room. Does she detect any more traps down the chute itself? What sort of body type do the carved out handholds seem to be made for?
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Post by DM Bob on Apr 1, 2024 12:25:15 GMT -12
Quila looks down and sees a trap in the north face of the pit. Where exactly and how to open the egress? That was to be determined. Body type medium to large.
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Post by Quila Oris (John M.) on Apr 1, 2024 12:28:06 GMT -12
I’m gonna concentrate to see whether I can figure out the working of this trap and whether it is mechanical or magical.
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Post by DM Bob on Apr 1, 2024 12:30:05 GMT -12
Mechanical.
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Post by Quila Oris (John M.) on Apr 1, 2024 12:34:01 GMT -12
“It looks totally safe down there Attilius. Slide down and lick everything. Have it your way!”
Quila lets out a dry chuckle then continues, “there is a north facing mechanical trap down there. Possibly a door as well but that’s only a hunch I have.”
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Post by Quila Oris (John M.) on Apr 2, 2024 2:39:57 GMT -12
Also rolled for Quila's inspection of the chute if she would find a (secret) door or not. Rolled 1 on 1d6.
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Post by DM Bob on Apr 2, 2024 2:44:47 GMT -12
You do indeed discover a hidden door in the north wall, similar to the first hidden door you'd located here.
A lever set into the stone and the outline of another smaller portal. Man, Attilius is gonna hate this, as the dimensions are much the same as well. This means another removal and redonning of armor...
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Post by Quila Oris (John M.) on Apr 2, 2024 2:56:10 GMT -12
Quila will climb down, making sure not to hit the lever, nor any of the handholds etched into the stone and get closer, to find out how this particular trap would most likely mechanically work (per Find Traps' description)
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Post by DM Bob on Apr 2, 2024 2:59:15 GMT -12
Very much like the one earlier that Skrye plugged with resin, when the door handle is released, something (likely gas) would be released into the chamber.
If she comes down there, I'll give her a +15% bonus to disarm on top of her usual roll.
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Post by Skrye [AC3; 48/48HP] on Apr 2, 2024 3:13:52 GMT -12
- Skrye casts an insightful spell to help her before stepping down, where Quila was, as the type of trap will make it nasty for everyone if she doesn't disable it. Using her tools, she focuses in disarming the current trap in front of her
[OOC: Bob's +15% & Moment +15%, successful roll of 30% of modified 80% AC 0 (Barkskin, 8 rnds), 48/48HP; SPELLS 1stLvl(5/5), 2ndLvl(3/5), 3rdLvl(4/4), 4thLvl(3/3)]
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Post by Quila Oris (John M.) on Apr 2, 2024 3:20:21 GMT -12
"Great team work my friend. I think it would be best for some more sturdy member of our group to actually open the door, don't you think so? Or maybe first listen to see whether we hear something on the other side of this door?"
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Post by DM Bob on Apr 2, 2024 3:24:09 GMT -12
The tari deftly maneuvers and clogs a crack that would have let whatever foul concoction to be let loose. Grasping the hidden lever, she opens the door slightly. The narrow corridor beyond the small door reeks of death & decay. Six shallow niches in the walls contain skeletal (human-sized) corpses laid to rest here ages ago. You think the corpses are moving, but you realize it's just a trick of the light.
Twenty feet down, the corridor ends in an arched doorway.
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Post by Quila Oris (John M.) on Apr 2, 2024 3:27:15 GMT -12
Quila moves back up after Skrye closes the door again and shares their information with the rest, specifically mentioning the six niches containing skeletal remains and a continuing path beyond those six niches.
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